"$HctfMcKinley Revival McKinley Revival 9 unit1_ 0.000000 0.000000 0.000000 0.000000 yb -24 xv 0 hnum xv 50 pic 0 if 2 xv 100 anum xv 150 pic 2 endif if 4 xv 200 rnum xv 250 pic 4 endif if 6 xv 296 pic 6 endif yb -50 if 7 xv 0 pic 7 xv 26 yb -42 stat_string 8 yb -50 endif if 9 xv 246 num 2 10 xv 296 pic 9 endif if 11 xv 148 pic 11 endif xr -50 yt 2 num 3 14 yb -129 if 26 xr -26 pic 26 endif yb -102 if 17 xr -26 pic 17 endif xr -62 num 2 18 if 22 yb -104 xr -28 pic 22 endif yb -75 if 19 xr -26 pic 19 endif xr -62 num 2 20 if 23 yb -77 xr -28 pic 23 endif if 21 yt 26 xr -24 pic 21 endif if 27 xv 112 yb -58 stat_string 27 endif if 29 xv 96 yb -58 pic 29 endif if 28 xl 0 yb -78 stat_string 28 endif if 30 xl 0 yb -88 stat_string 30 endif  ndif if 4 xv 200 rnum xv 250 pic 4 endif if 6 xv 296 pic 6 endif yb -50 if 7 xv 0 pic 7 xv 26 yb -42 stat_string 8 yb -50 endif if 9 xv 246 num 2 10 xv 296 pic 9 endif if 11 xv 148 pic 11 endif xr -50 yt 2 num 3 14 yb -129 if 26 xr -26 pic 26 endif yb -102 if 17 xr -26 pic 17 endif xr -62 num 2 18 if 22 yb -104 xr -28 pic 22 endif yb -75 if 19 xr -26 pic 19 endif xr -62 num 2 20 if 23 yb -77 xr -28 pic 23 endif if 21 yt 26 xr -24 pic 21 endif if 27 xv 112 yb -58 stat_string 27 endif if 29 xv 96 yb -58 pic 29 endif if 28 xl 0 yb -78 stat_string 28 endif if 30 xl 0 yb -88 stat_string 30 endif  endif yb -50 if 7 xv 0 pic 7 xv 26 yb -42 stat_string 8 yb -50 endif if 9 xv 246 num 2 10 xv 296 pic 9 endif if 11 xv 148 pic 11 endif xr -50 yt 2 num 3 14 yb -129 if 26 xr -26 pic 26 endif yb -102 if 17 xr -26 pic 17 endif xr -62 num 2 18 if 22 yb -104 xr -28 pic 22 endif yb -75 if 19 xr -26 pic 19 endif xr -62 num 2 20 if 23 yb -77 xr -28 pic 23 endif if 21 yt 26 xr -24 pic 21 endif if 27 xv 112 yb -58 stat_string 27 endif if 29 xv 96 yb -58 pic 29 endif if 28 xl 0 yb -78 stat_string 28 endif if 30 xl 0 yb -88 stat_string 30 endif  b -50 endif if 9 xv 246 num 2 10 xv 296 pic 9 endif if 11 xv 148 pic 11 endif xr -50 yt 2 num 3 14 yb -129 if 26 xr -26 pic 26 endif yb -102 if 17 xr -26 pic 17 endif xr -62 num 2 18 if 22 yb -104 xr -28 pic 22 endif yb -75 if 19 xr -26 pic 19 endif xr -62 num 2 20 if 23 yb -77 xr -28 pic 23 endif if 21 yt 26 xr -24 pic 21 endif if 27 xv 112 yb -58 stat_string 27 endif if 29 xv 96 yb -58 pic 29 endif if 28 xl 0 yb -78 stat_string 28 endif if 30 xl 0 yb -88 stat_string 30 endif pic 11 endif xr -50 yt 2 num 3 14 yb -129 if 26 xr -26 pic 26 endif yb -102 if 17 xr -26 pic 17 endif xr -62 num 2 18 if 22 yb -104 xr -28 pic 22 endif yb -75 if 19 xr -26 pic 19 endif xr -62 num 2 20 if 23 yb -77 xr -28 pic 23 endif if 21 yt 26 xr -24 pic 21 endif if 27 xv 112 yb -58 stat_string 27 endif if 29 xv 96 yb -58 pic 29 endif if 28 xl 0 yb -78 stat_string 28 endif if 30 xl 0 yb -88 stat_string 30 endif ndif yb -102 if 17 xr -26 pic 17 endif xr -62 num 2 18 if 22 yb -104 xr -28 pic 22 endif yb -75 if 19 xr -26 pic 19 endif xr -62 num 2 20 if 23 yb -77 xr -28 pic 23 endif if 21 yt 26 xr -24 pic 21 endif if 27 xv 112 yb -58 stat_string 27 endif if 29 xv 96 yb -58 pic 29 endif if 28 xl 0 yb -78 stat_string 28 endif if 30 xl 0 yb -88 stat_string 30 endif U -104 xr -28 pic 22 endif yb -75 if 19 xr -26 pic 19 endif xr -62 num 2 20 if 23 yb -77 xr -28 pic 23 endif if 21 yt 26 xr -24 pic 21 endif if 27 xv 112 yb -58 stat_string 27 endif if 29 xv 96 yb -58 pic 29 endif if 28 xl 0 yb -78 stat_string 28 endif if 30 xl 0 yb -88 stat_string 30 endif num 2 20 if 23 yb -77 xr -28 pic 23 endif if 21 yt 26 xr -24 pic 21 endif if 27 xv 112 yb -58 stat_string 27 endif if 29 xv 96 yb -58 pic 29 endif if 28 xl 0 yb -78 stat_string 28 endif if 30 xl 0 yb -88 stat_string 30 endif c 21 endif if 27 xv 112 yb -58 stat_string 27 endif if 29 xv 96 yb -58 pic 29 endif if 28 xl 0 yb -78 stat_string 28 endif if 30 xl 0 yb -88 stat_string 30 endif yb -58 pic 29 endif if 28 xl 0 yb -78 stat_string 28 endif if 30 xl 0 yb -88 stat_string 30 endif  xl 0 yb -88 stat_string 30 endif 0 8 583858890 !maps/q2ctf1.bsp "*1 #*2 $*3 %*4 &*5 '*6 (*7 )models/weapons/v_blast/tris.md2 *#w_blaster.md2 +#w_shotgun.md2 ,#w_sshotgun.md2 -#w_machinegun.md2 .#w_chaingun.md2 /#a_grenades.md2 0#w_glauncher.md2 1#w_rlauncher.md2 2#w_hyperblaster.md2 3#w_railgun.md2 4#w_bfg.md2 5#w_grapple.md2 6models/objects/gibs/sm_meat/tris.md2 7models/objects/gibs/arm/tris.md2 8models/objects/gibs/bone/tris.md2 9models/objects/gibs/bone2/tris.md2 :models/objects/gibs/chest/tris.md2Q ;models/objects/gibs/skull/tris.md2 <models/objects/gibs/head2/tris.md2 =models/items/ammo/cells/medium/tris.md2 >models/objects/dmspot/tris.md2 ?models/items/ammo/bullets/medium/tris.md2 @models/weapons/g_machn/tris.md2 Amodels/weapons/v_machn/tris.md2 Bmodels/items/ammo/shells/medium/tris.md2 Cmodels/weapons/g_shotg2/tris.md2 Dmodels/weapons/v_shotg2/tris.md2 Emodels/items/healing/medium/tris.md2 Fplayers/male/flag2.md2 Gplayers/male/flag1.md2 Hmodels/items/healing/large/tris.md2 Imodels/items/ammo/grenades/medium/tris.md2 Jmodels/weapons/v_handgr/tris.md2 Kmodels/weapons/g_launch/tris.md2 Lmodels/weapons/v_launch/tris.md2 Mmodels/objects/grenade/tris.md2 Nmodels/weapons/g_shotg/tris.md2 Omodels/weapons/v_shotg/tris.md2 Pmodels/items/adrenal/tris.md2 Qmodels/items/armor/shard/tris.md2 Rmodels/items/healing/stimpack/tris.md2 Smodels/items/ammo/rockets/medium/tris.md2 Tmodels/weapons/g_chain/tris.md2 Umodels/weapons/v_chain/tris.md2 Vmodels/weapons/g_rocket/tris.md2 Wmodels/weapons/v_rocket/tris.md2 Xmodels/objects/rocket/tris.md2 Ymodels/objects/debris2/tris.md2 Zmodels/items/mega_h/tris.md2 [models/items/armor/combat/tris.md2 \models/items/armor/shield/tris.md2 ]models/items/ammo/slugs/medium/tris.md2 ^models/weapons/g_rail/tris.md2 _models/weapons/v_rail/tris.md2R `models/items/armor/jacket/tris.md2 amodels/items/quaddama/tris.md2 bmodels/items/armor/body/tris.md2 cmodels/weapons/g_hyperb/tris.md2 dmodels/weapons/v_hyperb/tris.md2 emodels/weapons/g_bfg/tris.md2 fmodels/weapons/v_bfg/tris.md2 gsprites/s_bfg1.sp2 hsprites/s_bfg2.sp2 isprites/s_bfg3.sp2 jmodels/ctf/resistance/tris.md2 kmodels/ctf/strength/tris.md2 lmodels/ctf/haste/tris.md2 mmodels/ctf/regeneration/tris.md2 nmodels/weapons/grapple/tris.md2 omodels/weapons/grapple/hook/tris.md2 !player/fry.wav "misc/w_pkup.wav #weapons/blastf1a.wav $misc/lasfly.wav %player/lava1.wav &player/lava2.wav 'misc/pc_up.wav (misc/talk1.wav )misc/udeath.wav *items/respawn1.wav +*death1.wav ,*death2.wav -*death3.wav .*death4.wav /*fall1.wav 0*fall2.wav 1*gurp1.wav 2*gurp2.wav 3*jump1.wav 4*pain25_1.wav 5*pain25_2.wav 6*pain50_1.wav 7*pain50_2.wav 8*pain75_1.wav 9*pain75_2.wav :*pain100_1.wav ;*pain100_2.wav <player/gasp1.wav =player/gasp2.wav >player/watr_in.wav ?player/watr_out.wav @player/watr_un.wav Aplayer/u_breath1.wav Bplayer/u_breath2.wav Citems/pkup.wav Dworld/land.wav Emisc/h2ohit1.wav Fitems/damage.wav Gitems/protect.wav Hitems/protect4.wav Iweapons/noammo.wav Jinfantry/inflies1.wav Kmisc/am_pkup.wav Lworld/water1.wav Mworld/amb4.wav@ Nworld/amb7.wav Oworld/fan1.wav Pworld/amb10.wav Qweapons/machgf1b.wav Rweapons/machgf2b.wav Sweapons/machgf3b.wav Tweapons/machgf4b.wav Uweapons/machgf5b.wav Vweapons/sshotf1b.wav Witems/s_health.wav Xitems/n_health.wav Yitems/l_health.wav Zitems/m_health.wav [ctf/flagtk.wav \ctf/flagcap.wav ]world/pump1.wav ^world/drip_amb.wav _world/comp_hum3.wav `weapons/hgrent1a.wav aweapons/hgrena1b.wav bweapons/hgrenc1b.wav cweapons/hgrenb1a.wav dweapons/hgrenb2a.wav eweapons/grenlf1a.wav fweapons/grenlr1b.wav gweapons/grenlb1b.wav hweapons/shotgf1b.wav iweapons/shotgr1b.wav jmisc/ar2_pkup.wav kweapons/chngnu1a.wav lweapons/chngnl1a.wav mweapons/chngnd1a.wav nweapons/rockfly.wav oweapons/rocklf1a.wav pweapons/rocklr1b.wav qmisc/ar1_pkup.wav rmisc/ar3_pkup.wav smisc/power2.wav tmisc/power1.wav uplats/pt1_strt.wav vplats/pt1_mid.wav wplats/pt1_end.wav xweapons/rg_hum.wav yitems/damage2.wav zitems/damage3.wav {doors/dr1_strt.wav |doors/dr1_mid.wav }doors/dr1_end.wav ~weapons/hyprbu1a.wav weapons/hyprbl1a.wav weapons/hyprbf1a.wav weapons/hyprbd1a.wav weapons/bfg__f1y.wav weapons/bfg__l1a.wav weapons/bfg__x1b.wav weapons/bfg_hum.wav weapons/grapple/grfire.wav weapons/grapple/grpull.wav weapons/grapple/grhit.wavR weapons/grapple/grreset.wav weapons/grapple/grhang.wav !i_ctf1 "i_ctf2 #i_ctf1d $i_ctf2d %i_ctf1t &i_ctf2t 'i_ctfj (sbfctf1 )sbfctf2 *ctfsb1 +ctfsb2 ,i_help -i_health .help /field_3 0w_blaster 1a_cells 2a_bullets 3w_machinegun 4a_shells 5w_sshotgun 6a_grenades 7w_glauncher 8w_shotgun 9p_adrenaline :i_jacketarmor ;a_rockets <w_chaingun =w_rlauncher >i_combatarmor ?i_powershield @a_slugs Aw_railgun Bp_quad Ci_bodyarmor Dw_hyperblaster Ew_bfg Fw_grapple m !mmnmmommommnonmmonqnmmo "abcdefghijklmnopqrstuvwxyzyxwvutsrqponmlkjihgfedcba #mmmmmaaaaammmmmaaaaaabcdefgabcdefg $mamamamamama %jklmnopqrstuvwxyzyxwvutsrqponmlkj &nmonqnmomnmomomno 'mmmaaaabcdefgmmmmaaaammmaamm (mmmaaammmaaammmabcdefaaaammmmabcdefmmmaaaa )aaaaaaaazzzzzzzz *mmamammmmammamamaaamammma +abcdefghijklmnopqrrqponmlkjihgfedcba _a !Body Armor "Combat Armor #Jacket Armor $Armor Shard %Power Screen &Power Shield 'Grapple (Blaster )Shotgun *Super Shotgun +Machinegun ,Chaingun -Grenades .Grenade Launcher /Rocket Launcher 0HyperBlaster 1Railgun 2BFG10K 3Shells 4Bullets 5Cells 6Rockets 7Slugs 8Quad Damage 9Invulnerability :Silencer ;Rebreather <Environment Suit =Ancient Head >Adrenaline ?Bandolier @Ammo Pack AData CDE BPower Cube CPyramid Key DData Spinner ESecurity Pass FBlue Key GRed Key HCommander's Head IAirstrike Marker JHealth KRed Flag LBlue Flag MDisruptor Shield NPower Amplifier OTime Accel PAutoDoc Twitch\male/ctf_r Twitch@x@xxx ( @ @dʉ ) @ @0d+  ʄ, -"."  ʄ/#  0%881%@8@8ʌ2&xxʌ3'1x@1x 4@`@d 5@@@@d 6@@@@d 7@@@d 8@@d 9@@d : @ @d ;@1@@1@d <@@!@ @@!@d =#@#@d >1@1@d ?@!@`@!@d @ #@ #@d A@`@d B4@4@d C @@ @@d D@ @d E@@d @@@@@@@d(@@())ʄ+ʄ.ʄ0ʄ0 33 335555ʄ 44ʄ1))ʄ1((ʄ1''2 % %2 % %I2 % %"55"552))2((2''ʄ1%%ʄ1%%ʄ1%%ʄ#"@@@+x+x-x-x,x,x3xx)!x!x)xxʄ48x8x; x; x; x; x%7 x7 x%5 x5 x(''(''%%@!@!%  "++"--ʄ61x1x3++:222  22  %3 3 %33%33ʄ;--ʄ<3x3x3x3x(3xx %@x@x%@x@x3xx=xxʄ>xxʄ@@x@x3xx(xxʄ<xxʄAxx  0 0  ʄ1  ʄ1  ʄ1  222222ʄ1ʄ1ʄ1ʄB y yʄ;%  %рр%р р ʄ@xx3 y y3yyyyyy3xx= x x%xx%xxʄ>xx""ʄ.44˄ 2@@ @@ 2@@@@2@@@@:рр3˄6ҀxҀx " " % % %@@((݀݀%@ x@ x%@ x@ x x xɀ xɀ x˄4ˀxˀx)xx)xx3xxxxxxxx"@˄#%@@@@%@@˄ C˄!E88 # $ precache 95  X\N nCJ d&   5 \5 b @x631x;;@@+x-x,xx!xx8x; x; x7 x5 x''@! +-+ŀ2  3 33-3x3xx.}\N\5 3&N5 3-0N 5 3-0N 5 3L35 J+X$ =[N(5 [5 3Q35 \ =[N )5 5 3@@@m34K1[] e[N *4K[4K33 33F^4#P[$ }\N+^4\^43E3YaN,3a33E 3m4]%0fN- 3mf 3m3Ed2'^fN(d2fd23\1 [p$ZN)1Z13@xM1(j Y>6GNB1(jG1(j3  M1< ^{ @NC1<@1<3  Tk1`D6 _<Nk1`